Graphic Design

I have been working for the past two weeks non-stop pretty well. Getting back into the swing of things, which is great.

I’ve completed another edit of At Death’s Door, and that will be my focus until April 1st, which is when I hope it goes live.

I’ve finished writing the first draft of Contract Signed, and gotten about a quarter of the way through Contract Sealed.

I’ve reached chapter 15, or about three quarters of the way through the second book of Wraith’s Rebellion, which I’m thinking of titling Cheating Death, instead of Death Mask.

After some research, some conversations and a bit of work for relearning, I’ve decided to get back into graphic design. I did this as a teen, though not in any sort of a serious sense. Just dabbling on my mother’s computer with Paintshop Pro because the only games we had were solitaire and pinball.

And I was really bored of pinball. I also only had her images to play with, which also got boring. What she had and what I wanted would sometimes overlap, but not always.

Let’s face it: graphic design is the second most expensive part of indie publishing. The first being editing, and the third I think being formatting.

Anyone can do cover design. How nice your cover designs turn out depend on practice, eye, and equipment. Like last night, I discovered that I need an actual mouse pad to do this, because my mouse ‘bounces’ and then ruins my freestyle select two thirds of the way around an image that the smart select can’t find.

It also takes patience. A different kind of patience than what writing or editing or marketing take.

I have the eye, I have enough ability to look at covers for At Death’s Door and be like, “hey, this is how that’s put together!” What I lack at the moment are the practice and the patience. Of course, I have no patience because I want to get At Death’s Door up for preorder, and I have little practice because of the same thing.

There’s at least two more edits and one final read through before it can go live. One of the edits, I’m going to start tomorrow before I read through it and then do the read for the final edit, then read again for problems. Hopefully by then, my beta readers have gotten back to me.

The most I’ve done for graphics was slap a transparency on my header photo for Facebook and Twitter, then add text. So impressive. It also took me an hour to do. Don’t get me wrong, I had a ton of fun doing it, but that was an hour of work from At Death’s Door.

I may use graphic design as a way to unwind, I’m not going to lie.

And while writing this post, I found an image I want to touch and play with. Excuse me, while I go sign up for a website and see if they let me play before purchase.

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